The crossing
- Sep 2014 (2 weeks teamwork)
- Unity3D, Oculus Rift, Maya, Photoshop
- Round 1 project of "Building Virtual World", the class of Entertainment Technology Center at Carnegie Mellon University
- Game designer / Artist / Narrator
For Round 1 in BVW ("Building Virtual World", the class of Entertainment Technology Center at Carnegie Mellon University), we are requested to design a game to let player help the main character to achieve his goal. So, we designed a game that make players as Charon, the boatman of Styx, to protect the ghost from the attack and drive the boat from hell to heaven.
I was responsible for character design and game level design. Besides, because of my programming background and previous Unity development experience, I also gave the technical support in game programming. By the way, I am also the narrator (both low and high pitch voices) of the intro video before the game start. It is really fun with team to complete this interesting game project.
I was responsible for character design and game level design. Besides, because of my programming background and previous Unity development experience, I also gave the technical support in game programming. By the way, I am also the narrator (both low and high pitch voices) of the intro video before the game start. It is really fun with team to complete this interesting game project.
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